Hello! My name is Dominic Misasi. I am an audio engineer based in Denver, Colorado specializing in game audio design and implementation. I have several years experience working on various projects including sound design and mixing for short films and podcasts, dialogue clean up and editing for short films, and leading audio teams in the development and implementation of sound assets for games.
- Audio implementation in Unreal and Unity using both native tools and middleware such as FMOD and Wwise
- Sound design and mixing for linear and interactivemedia
- Designing and programming data driven procedural audio systems
- Audio mixing in stereo and surround sound formats